Wednesday, August 24, 2011

Dragon's Lore sliding block puzzles


 Remember the good old days when handheld gaming was synonymous with sliding block puzzles? That’s a trend that has never gone away, as evidenced by Dragon’s Lore, a puzzle game that draws from the classic Columns genre and brings it into the third dimension, along with a bunch of other tricks. Read on to find out how well the formula works.




Dragon’s Lore is presented with appealing Chinese artwork. The backgrounds to each level are beautifully painted, with so much detail you can lose yourself for a while just taking it in. The game music is similarly themed, but sounds like a badly coded midi track, which really grates. As with most games, it’s best to disable all sounds.
 The object of the game, just as with the original Columns game, is to destroy blocks, by sliding new blocks along the grid, so that they’ll stop adjacent to like-colored blocks and thus disappear, creating more space on the grid.

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